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Node:Crash dump,
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Q: My program crashed with SIGSEGV, but I'm unsure how to begin
debugging it....
Q: Can you help me figure out all those funny numbers printed when
my program crashes?
A: Debugging should always begin with examining the message printed when the program crashes. That message includes crucial information which usually proves invaluable during debugging. So the first thing you should do is carefully save the entire message. On plain DOS, use the <PrintScreen> key to get a hard copy of the message. On Windows, use the clipboard to copy the message to a text editor or the Notepad, and save it to a file. If you can easily reproduce the crash, try running the program after redirecting the standard error stream, where the crash dump is printed, to a file, e.g. like this:
redir -e crash.txt myprog [arguments to the program go here]
(here I used the redir
program supplied with DJGPP; the -e
switch tells it to redirect the standard error stream to the named
file).
Redirecting the standard error stream to a file has an
additional advantage of printing the entire call frame traceback, even
if it is very long, whereas when writing to the screen, the DJGPP exit
code limits the number of printed stack frames so that the crash message
won't scroll off the screen.
After you've saved the crash message, look at the name of the crashed
program, usually printed on the 4th line. Knowing which program crashed
is important when one program calls another, like if you run a program
from RHIDE. Without this step, you might erroneously try to debug
the wrong program. (If the program name is garbled, or if
<??UNKNOWN??>
is printed in its stead, it means the program
crashed inside the startup code.)
The next step in the debugging is to find out where in the code did the
program crash. The SYMIFY
program will help you translate the
call frame traceback, which is the last portion of the crash message,
into a list of function names, source files and line numbers which
describe the sequence of function calls that led to the crash. The
top-most line in the call frame traceback is the place where the program
crashed, the one below it is the place that called the function which
crashed, etc. The last line will usually be in the startup code, in a
function called __crt1_startup
, but if the screen is too small to
print the entire traceback without scrolling, the traceback will be
truncated before it gets to the startup. See how to use SYMIFY
, for more details about the
call frame traceback and SYMIFY
usage.
If you compiled your program without the -g
switch, or if you
stripped the debugging symbols (e.g., using the -s
linker
switch), running SYMIFY
will just repeat the addresses instead of
translating them to function names and source file info. You will have
to rebuild the program with -g
and without -s
, before you
continue.
Next, you need to get an idea about the cause of the crash. To this end, look at the first two lines of the crash message. There you will find a description of the type of the crash, like this:
Exiting due to signal SIGSEGV Page Fault at eip=00008e89, error=0004
(the actual text in your case will be different). The following table lists common causes for each type of crash:
Page Fault
malloc
(did your code check for that?). An uninitialized pointer holds some
random garbage value; it can come from a missing call to malloc
.
The error code (error=0004
in the example above) will usually be
either 4 or 6. The former means that the program tried to read (take
a value from) the invalid address, the latter means the program tried to
write (change the stored value) there.
Sometimes, you might see a somehwat different format of a Page
Fault
message:
Page Fault cr2=10000000 at eip e75; flags=6 eax=00000030 ebx=00000000 ecx=0000000c edx=00000000 esi=0001a44a edi=00000000 ebp=00000000 esp=00002672 cs=18 ds=38 es=af fs=0 gs=0 ss=20 error=0002
This message comes from CWSDPMI, which could happen when some crucial
data structure in the low-level library code becomes trashed. The value
in cr2
is the address which caused the Page Fault
exception. In the example above, this address is 0x10000000, and since
this is exactly the base address of the DJGPP program under CWSDPMI, it
means the program dereferenced a NULL pointer.
If the message says Page Fault in RMCB
, then it usually means
that the program installed an interrupt handler or a real-mode callback
(a.k.a. RMCB), but failed to lock all the memory accessed by the
handler or functions it calls. See installing hardware interrupt handlers, for more about this. It also might mean that a program
failed to unhook some interrupt before it exited.
General Protection Fault
In this case, the GPF will be accompanied by an error code, like this:
General Protection Fault at eip=000020bc, error=0104
The error code is actually the selector that the program tried to use, in this case 104h; its low 2 bits are 00, so this is a ring-0 selector.
int
to a
function that expects a pointer to an double
, or passing buffers
to a library function without sufficient space to hold the results;
Overwriting the stack frame can usually be detected by looking at the
values of the EBP and ESP registers, printed right below the
first two lines. Normally, ESP is slightly smaller than
EBP, smaller than the limit of the SS segment, and usually
larger than EIP21; anything else is a clear sign of a stack being overrun or
overwritten. In particular, if ESP is valid, but EBP is not,
it usually means that the stack was overwritten. In some cases,
EBP's value might look like a chunk of text, like 0x33313331 (the
string 1313
, after swapping the bytes due to the fact that x86 is
a little-endian machine).
How do you know whether the values of ESP and EBP are valid? To help you, DJGPP v2.02 and later prints the valid limits of the application stack, like this:
App stack: [000afb50..0002fb50] Exceptn stack: [0002fa2c..0002daec]
(The second range of values, for the "Exceptn stack", shows the 8KB-long stack used by the library for processing hardware exceptions, because the normal application stack might be invalid when an exception happens.)
Another tell-tale sign of an overrun stack frame is that the symified traceback points to a line where the function returns, or to its closing brace. That's because, when a program overruns the stack, the return address saved there gets overwritten by a random value, and the program crashes when the offending function tries to return to an invalid address.
Suspect a stack overflow if the EBP and ESP values are close to one another, but both very low (the stack grows downwards) and outside the valid stack limits printed below the registers' dump, or if the call frame traceback includes many levels, which is a sign of a deep recursion.
Another sign of a stack overflow is when the traceback points to some
internal library structure, like __djgpp_exception_table
, or if
the SS selector is marked as invalid
in the crash message.
Stubediting the program to enlarge its stack size might solve problems
with stack overflow (but not when the stack is being
overwritten as described above). See changing stack size, for a description of how
to enlarge the stack. If you use large automatic arrays, an alternative
to stubediting is to make the array dimensions smaller, or make the
array global, or allocate it at run time using malloc
.
Note that, unlike in the cases, described above, where the stack was
overwritten, stack overflow usually manifests itself by both
ESP and EBP being invalid (outside the valid limits printed by
the crashed program).
Stack Fault
Floating Point exception
Coprocessor overrun
Overflow
Division by Zero
SIGFPE
, mean some error in floating-point
computations, like division by zero or overflow. Sometimes such errors
happen when an int
is passed to a function that expects a
float
or a double
.
Cannot continue from exception, exiting due to signal 0123
Cannot continue from exception, exiting due to signal SIGSEGV
SIGSEGV
(0123 in hex is the numeric code of
SIGSEGV
; see the header signal.h
for the other codes), and
that handler attempted to return. This is not allowed, since returning
to the locus of the exception will just trigger the same exception again
and again, so the DJGPP signal-handling machinery aborts the program
after printing this message.
If you indeed wanted SIGSEGV
to be generated in that case, the
way to solve such problems is to modify your signal handler so that it
calls either exit
or longjmp
. If SIGSEGV
should
not have been triggered, debug this as described below.
Invalid TSS in RMCB
abort
: v2.0 had a bug in its library whereby calling abort
would bypass the cleanup code that restored the keyboard interrupt
hooked by the DJGPP startup code; v2.01 solves this bug.
Using the itimer
facility in v2.01 programs can also cause such
crashes if the program exits abnormally, or doesn't disable the timer
before it exits. The exit code in DJGPP v2.02 and later makes sure the
original timer interrupt is always restored.
Double Fault
SIGINT
generation works by invalidating the DS/SS
selector, but since CWSDPR0 doesn't switch stacks on exceptions, there's
no place to put the exception frame for the exception this triggers, so
the program double faults and bails out). Otherwise, treat this as
Page Fault
.
Control-Break Pressed
Control-C Pressed
INTR key Pressed
QUIT key Pressed
SIGINT
. The QUIT key (by default,
Ctrl-<\>) generates the SIGQUIT
signal which by
default is ignored, but some programs set it to abort the program as
well.
If you are lucky, and the crash happened inside your function (as opposed to some library function), then the above info and the symified call frame traceback should almost immediately suggest where's the bug. You need to analyze the source line corresponding to the top-most EIP in the call frame traceback, and look for the variable(s) that could provide one of the reasons listed above. If you cannot figure it out by looking at the source code, run the program under a debugger until it gets to the point of the crash, then examine the variables involved in the crashed computation, to find those which trigger the problem. Finally, use the debugger to find out how did those variables come to get those buggy values.
People which are less lucky have their programs crash inside library
functions for which SYMIFY
will only print their names, since the
libraries are usually compiled without the -g
switch. You have
several possible ways to debug these cases:
SYMIFY
succeeded to convert
to a pointer to a line number in a source file. This line should be a
call to some function in some library you used to link your program.
Re-read the docs for that function and examine all the arguments you are
passing to it under a debugger, looking for variables that could cause
the particular type of crash you have on your hands, as described above.
-g
compiler switch. After re-linking the
program, cause it to crash and run SYMIFY
to get a full
description of the place where it dies.
-g
switch. Then run
your program again, and when it crashes, SYMIFY
should be able to
find the line number info for the entire traceback.